sfmoveout (4.0)
index
system/seismic/Mmoveout.c
Put spikes at an arbitrary moveout

 
Synopsis
        sfmoveout < warp.rsf > out.rsf n1= d1=1. o1=0. eps=0.1 nw=10

 
Parameters
       
 
float d1=1.
time sampling
 
float eps=0.1
stretch regularization
 
int n1=
time samples
 
int nw=10
wavelet length
 
float o1=0.
time origin

 
Used In
       

 
SEP
        pyramid/model
pyramid/pyramid